For advanced 2D graphics programming, read "Java 2D Tutorial". The best online reference for Graphics programming is the "Swing Tutorial". You need to refer to the "JDK API documentation" for the AWT/Swing APIs (under module sktop) while reading this chapter. Furthermore, developers have moved to use technologies such as HTML5 as the basis of webapps. Other than AWT/Swing/JavaFX graphics APIs provided in JDK, other organizations/vendors have also provided graphics APIs that work with Java, such as Eclipse's Standard Widget Toolkit (SWT) (used in Eclipse), Google Web Toolkit (GWT) (used in Android), 3D Graphics API such as Java bindings for OpenGL (JOGL), Java3D, and etc. JavaFX was moved out from the JDK in JDK 11, but still available as a separate module.
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